Production experience with UE4 (including Blueprints, Behavior Trees, Environment Query System).
Solid C++ knowledge.
Good 3D Math skills (matrices, linear algebra, etc.).
Experience working with complex game subsystems (extending, optimizing, refactoring).
Understanding principles of writing solid, optimized, production-ready code.
Experience working in an international cross-site team.
Experience working with shooter games.
Experience with multithreaded and asynchronous systems.
Co-development AAA product_Online shooter on Unreal Engine for PC/console.
International team with best in class experience.
International AAA-title game projects.
Work with renowned industry specialists (Microsoft, 2K).
Business trips, English courses and a lot of perks.
As an entry level UE4 Engineer you would be joining a team of likeminded individuals with broad experience with the UE4 core technology. As part of the team you will develop your skills towards a broader understanding and experience in development processes across multiple target platforms.
Develop new and maintain existing code for current and future projects.
Contribute original ideas towards all aspects of game production and development.
Work independently to complete assigned projects with limited supervision.
Keep up to date with the technological developments and advancements in the computer game industry.
Constantly analyze and optimizations solutions.
We are a dynamic and scalable full-cycle Console & PC Game Developer and focused on next gen AAA games creation.
Our team is veterans of the gaming industry and have worked on well-known world-class games.
Dragon`s Lake administrative HQ is in Limassol, Cyprus, with production team mostly in Kyiv, Ukraine, and presence in California.
We’re looking for people who love their craft and want to be part of real great games. We invite you to join us and become a Dragon.