• Preparation and optimization of graphics (drawcalls , overdraw ...etc.);
• Creation and adjustment of technical animations (pop ups etc.);
• Effects (Particle System);
• Writing shaders in ShaderLab/ HLSL language;
• Writing in C #;
• Intermediate English.
• professional and personal development;
• comfortable working environment;
• 20 working days paid vacation;
• paid sick leaves;
• medical insurance for employees, for children of employees;
• language classes;
• subscription for pool and gym;
• quarterly and yearly performance-based bonuses;
• personal plane of growth (system of grades);
Project: Unity Slots.