— Minimum of 7 years’ experience in game programming with a focus on engine programming
— Professional programming experience with C++ and experience working within in the industry with Game Engines
— Mastery in C++ and multithreading programming
— Games porting experience (last few generation consoles)
— Experience with client/server code architecture, multithreaded development
— Experience on existing game engines such as Unreal, Unity3D, etc...
— One of graphic libraries (DirectX/OpenGL/Vulkan)
— Professional and personal development.
— Comfortable working environment.
— 18 working days paid vacation.
— Paid sick leaves.
— Medical insurance for employees, for children of employees.
— Language classes.
— Subscription for pool and gym.
— Quarterly and yearly performance-based bonuses.
— Personal plan of growth (system of grades).
Please, feel free to contact us!
If you are interested in the position and intend to send us your CV — please, make sure that it contains your Skype (or mobile number). It will allow us to contact you faster.
Thank you for understanding!