— Technical BS/MS degree and 1+ year of experience in 3D graphics;
— Excellent C++ programming skills;
— Strong debugging skills;
— Proficiency in math and algorithms;
— Understanding of GPU architecture;
— Experience with at least one modern graphics API and shader language
— Understanding and extensive use of object-oriented/data-oriented paradigms;
— Organised and result-driven mindset;
— Experience with Vulkan;
— GPU Compute (OpenCL, CUDA);
— Experience with performance tuning and profiling;
— Cross-platform development is a plus.
— Comfortable and flexible working schedule;
— Career possibilities with a growing project and/or with new on-going projects;
— Comfortable office in the old center of the city (Podil);
— Meeting, lounge and sleeping rooms in the office;
— Social benefits, paid vacations and sick-leaves;
— Yoga classes, table tennis and football on-site;
— Customizable business lunches in the office or compensation of medical service;
— Free fruits and sweets, unlimited milk-tea-coffee-oatmeal;
— Various team-building activities at will;
— Paid trainings and seminars;
— English classes in the office.
We are looking for experienced graphics programmer who will take responsibility for developing next-generation products in graphics and compute.