— Ability to create fun and exciting levels using a full complement of game mechanics
— Excellent sense of 3D game space and environmental storytelling
— Good knowledge of Unreal level-editing tools and scripting languages
— Prefer experience shipping AAA shooter games
— UE level designer tools kit
— Photoshop — create illustrations for concept and design documentation
— Microsoft Office(Word, Excel, PowerPoint) — write documentations, statistic data processing
— Knowing how to use telemetry data and the results of user tests to fine-tune and balance the levels
— Portfolio with examples of previous work/projects
— Fluent English
— Comprehensive knowledge and understanding of the F2P games space
— Prefer experience shipping First Person Shooter games
— Ability and passion to create world-class games
— The opportunity to join a dynamic new team.
— The chance to be there from the beginning of the journey.
— 24+3 days vacation
— Medical insurance
— Paid lunches
— Design and build well in AAA class coop levels
— Collaborate with all departments to take your levels from concept to final polish
— Create a level design that supports and enhances core mechanics
— Participate in implementing feedback for your work and providing for the work of others
— Organize and participate in playtests
— Work together with Level Artists, Animators to ensure a beautiful game where form follows function
New Unannounced Project