• At least 2 year of relevant experience in the game industry
• Have a strong knowledge of Photoshop
• Graphics tablet drawing skills
• Knowledge of the basics of academic drawing
• Be able to adapt to new technologies
• Basic knowledge in UI/UX Design
• Be able to read technical documentation in English
• Basic knowledge in 3D Max, Zbrush, Marmoset, Substance Painter
• Academic drawing education
• Competitive salary level
• Modern and convenient office in close proximity to the metro
• Ideal working conditions
• Medical insurance
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• Training programs
• Corporate events and team buildings
• Design and create achievement art
• Create game asset icons based on their 3D renders
• Create UI elements
• Collaborate with Character Artists, Weapon Artists, Game Designers to improve game visual components